Update 20 23/06/2010

Here go the announcements from Server Staff.

Update 20 23/06/2010

Postby blacksea » Wed Jun 23, 2010 1:20 pm

Betray in Duel fix.
Fix for disable autoshots on weapon equip.
Fixing decay problem with clanships.
Fix for heal cubic.
Geoengine Fix: "Can't see target" problem.
Players can't use offline trade in vehicles.
Fix for run speed in client info.
Day/Night Spawns rework.
Magic failure rate stat fixed.
Highly experimental: more accurate handling of vertical movements.
Bow ranged damage formula implemented.
DCM fix. Problem with timing can block whole instance if you kill incorrect sample too fast.
Fix spawns in Wall of Agros and Shrine of Loyality.
Landing zone in Seed of Destruction.
Warrior Haste is applied also to Bow/Crossbow.
increase power for 80 lvl mage skills.
Judicators Skills (Rework).
Retail Event Gift of Vitality.
more update spawns (wrong locz)
small spawnlist rework, fixed many spawns underground, in wall , hope to fix skyhawk`s problem:-s
Walking Suspicious Merchants for Narsell Fortress.
Prevent summon other player in instance.
Peace and no Summon Friend zone for Death Gate.
Droplist update for some Gracia mobs.
Some skills fixed.
manor manager spawn in Schuttgart and Bilia teleport update.
Shadow Step hitTime correction.
Shadow Step can be evaded.
Missing elementPower in Triple Sonic Slash skill when enchanted in type 3.
Assassination using lethalRate instead of rCrit
Recipe Elixir CH.
Seal of Disease reuseDelay is 15 seconds.
Clan halls prices dropped to half 500.000.000 , 750.000.000, 1.000.000.000.
Vesper will be implemented on 05/07/2010.
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Re: Update 20 23/06/2010

Postby Artheidan » Wed Jun 23, 2010 3:05 pm

blacksea wrote:Betray in Duel fix.
Fix for disable autoshots on weapon equip.
Fixing decay problem with clanships.
Fix for heal cubic.
Geoengine Fix: "Can't see target" problem.
Players can't use offline trade in vehicles.
Fix for run speed in client info.
Day/Night Spawns rework.
Magic failure rate stat fixed.
Highly experimental: more accurate handling of vertical movements.
Bow ranged damage formula implemented.
DCM fix. Problem with timing can block whole instance if you kill incorrect sample too fast.
Fix spawns in Wall of Agros and Shrine of Loyality.
Landing zone in Seed of Destruction.
Warrior Haste is applied also to Bow/Crossbow.
increase power for 80 lvl mage skills.
Judicators Skills (Rework).
Retail Event Gift of Vitality.
more update spawns (wrong locz)
small spawnlist rework, fixed many spawns underground, in wall , hope to fix skyhawk`s problem:-s
Walking Suspicious Merchants for Narsell Fortress.
Prevent summon other player in instance.
Peace and no Summon Friend zone for Death Gate.
Droplist update for some Gracia mobs.
Some skills fixed.
manor manager spawn in Schuttgart and Bilia teleport update.
Shadow Step hitTime correction.
Shadow Step can be evaded.
Missing elementPower in Triple Sonic Slash skill when enchanted in type 3.
Assassination using lethalRate instead of rCrit
Recipe Elixir CH.
Seal of Disease reuseDelay is 15 seconds.
Clan halls prices dropped to half 500.000.000 , 750.000.000, 1.000.000.000.
Vesper will be implemented on 05/07/2010.



The bold formula is the retail one?
When this will be working? Since today after a restart or tomorrow after daily restart? :P
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Re: Update 20 23/06/2010

Postby blacksea » Wed Jun 23, 2010 3:12 pm

didnt updated yet, today i`ll update.
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Re: Update 20 23/06/2010

Postby dacul » Wed Jun 23, 2010 3:44 pm

Recipe Elixir CH.

what is that?
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Re: Update 20 23/06/2010

Postby blacksea » Wed Jun 23, 2010 3:58 pm

dacul wrote:Recipe Elixir CH.

what is that?


recipe for mana elixir until A grade.
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Re: Update 20 23/06/2010

Postby blacksea » Wed Jun 23, 2010 4:01 pm

rework also seven arrow skill to make dmg for all arrows.
blood alliance reward for sieges should be fixed.
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Re: Update 20 23/06/2010

Postby blacksea » Thu Jun 24, 2010 1:04 pm

2h down from now.
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Re: Update 20 23/06/2010

Postby blacksea » Thu Jun 24, 2010 2:29 pm

server up
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Re: Update 20 23/06/2010

Postby Sorin » Thu Jun 24, 2010 7:42 pm

archers.. are facked..for good.. this is not good.. not good at all.. they already were nerfed.. where the hell ncsoft wants to bring them.. to support chars?:D
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Re: Update 20 23/06/2010

Postby Artheidan » Thu Jun 24, 2010 11:42 pm

Sorin wrote:archers.. are facked..for good.. this is not good.. not good at all.. they already were nerfed.. where the hell ncsoft wants to bring them.. to support chars?:D



They are just still paying the lolc5 chronicle in which they where critting tanks for 500k damage and light/robe users for 1kk damage.
The only thing i don't get is when ncsoft will understand that kamael, soulhound and doombringer, need a damn fix :D
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