Level vs. mob/RBs

Lineage2 Server Discussions

Moderator: Advanced users

Level vs. mob/RBs

Postby SabotaZz » Sun Nov 13, 2011 3:33 pm

There is a max level difference between the mob you're attacking and you, in order to get drops. If you're 9 levels higher than the mob you're attacking you only get 50% drop. If you're ten level higher you nearly don't get any drop at all.

now my question is;
I have heard that if you are 3 levels higher than the mob then the drop rate is also lower, if this is true can anybody explain how this works?
What are the level difference and the rate of drop?

and does this also apply to Raid Bosses?
Image
User avatar
SabotaZz
 
Posts: 11
Joined: Mon Mar 07, 2011 3:17 pm

Re: Level vs. mob/RBs

Postby Mephy » Sun Nov 13, 2011 7:08 pm

Yes and yes. Explaination thats how the game is made XD
ImageImage
Mephy
 
Posts: 558
Joined: Sun Sep 06, 2009 5:33 pm

Re: Level vs. mob/RBs

Postby LordMenace » Sun Nov 13, 2011 9:29 pm

So it is true ? if you kill mob more than 3 level lower than your self you are likely to get less drop ?
Image
User avatar
LordMenace
 
Posts: 131
Joined: Mon Sep 14, 2009 11:32 am

Re: Level vs. mob/RBs

Postby Spawn77 » Mon Nov 14, 2011 7:05 am

As far as i always learned, 4-5 lvls above = 30% less , 6-8 lvls above = 60%, and 9 or more = 90%/nothing from rb(because u cant hit)
User avatar
Spawn77
 
Posts: 132
Joined: Sun Feb 27, 2011 8:10 am

Re: Level vs. mob/RBs

Postby LordMenace » Mon Nov 14, 2011 8:32 am

Spawn77 wrote:As far as i always learned, 4-5 lvls above = 30% less , 6-8 lvls above = 60%, and 9 or more = 90%/nothing from rb(because u cant hit)


Can anybody confirm this ?

GM what do you say ? (i think you are the only one who know this for sure)
Image
User avatar
LordMenace
 
Posts: 131
Joined: Mon Sep 14, 2009 11:32 am

Re: Level vs. mob/RBs

Postby Mephy » Mon Nov 14, 2011 11:30 am

2 poeple tell you how it works.

You can test it take your char go talkin village and go kill mobs. You get 0. Make a new char and you get stuff. Thats why there are different lvls and colour mobs.

Red is hard
Green is strong
White is nornmale
Blue is easy
Deep blue is super easy

Until your mob got a white colour name the drops are normal. Every colour lower then white will also indicate that you will have les drops/spoil.

Thats how it works, accept it!
ImageImage
Mephy
 
Posts: 558
Joined: Sun Sep 06, 2009 5:33 pm

Re: Level vs. mob/RBs

Postby LordMenace » Mon Nov 14, 2011 12:43 pm

Merphy i don't see a complaint in SabotaZz's post... i only see a question and a kind request if someone could explain how it work.
until your post no one had... 1 had said "yes and yes, because this is how the game works" which i guess none got much out of...
another said "he think it is that way"
So there was no clear answer to her question before your post

I thank you for your clear answer and your detailed explanation, now it make sense :)

how ever if you see any complaint in this thread, then i strongly recommend that you go and learn to read or maybe write English :)

Thanks again
Image
User avatar
LordMenace
 
Posts: 131
Joined: Mon Sep 14, 2009 11:32 am

Re: Level vs. mob/RBs

Postby SabotaZz » Mon Nov 14, 2011 8:02 pm

Mephy wrote:Yes and yes. Explaination thats how the game is made XD



You'll have to explain your 'yes' to me.
first 'yes' is, granted, for my first question:
I have heard that if you are 3 levels higher than the mob then the drop rate is also lower, if this is true can anybody explain how this works?


then your second 'yes' must be the level difference between the mob and the player... How high or low is 'yes' exactly? ^^

And I'm also still waiting for the explanation you said 'yes' to give me.... ^^

Oh, and your 'explanation' didn't cover any of the things I requested to get explained ^^ Thanks.
Image
User avatar
SabotaZz
 
Posts: 11
Joined: Mon Mar 07, 2011 3:17 pm


Return to General Discussion

Who is online

Users browsing this forum: pikkebaas and 6 guests