Problem with mobs in TOWNS

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Problem with mobs in TOWNS

Postby H@RUKO » Wed Oct 26, 2011 5:24 am

hi

i want to ask GM Admins if is posible to put a NPC who can kill mobs inside of town
becouse yesterdy some 1 pull mobs in goddard town so i start kill mobs nd 1 guy i no remember name pm me telling me he going to report me becouse i pull mobs to town for kill shop ween i just was tring to kill mobs nd i die XD...the funny thing is i just soe to town with my char "ATSUKO" from hotspring region nd mobs was from ketra zone or around goddard town..... nd few days ago hapendme the same thing 2 times in giran i strat kill mobs nd pll pm me tryng to blame me becouse i pull mobs so i hope we can find the way to stop this shit, of killing shop with mobs tnx nd sry for bad eng :P
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Re: Problem with mobs in TOWNS

Postby mucharro » Wed Oct 26, 2011 8:18 am

People still doing it beacuse punishment isn't big. BS should ban all account from same IP, not only one which someone created only for this.
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Re: Problem with mobs in TOWNS

Postby Ezekiel » Wed Oct 26, 2011 8:59 am

mhm i dont agree with you 100% muchar, i think blacksea should jail first the main char of this guys that bring mobs to town for 10k minutes and if same player does it again ban the main player account... i mean if u jail the char in perticular that bring the mobs that player just remake a char and does the same over and over

offcourse the second problem is, if 1 guy bring mobs and there are other players around and u take screenshot and gm jail/ban the wrong 1 this is also an issue...
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Re: Problem with mobs in TOWNS

Postby mcpix » Wed Oct 26, 2011 11:13 am

GM Blacksea said once in smiliar topic that he will make shops immune to dmg. IMO best solution. After that u can bring whole trains of mobs and they wont kill shops.

PS. Some time ago i seen RB Gordon in Goddard. :D
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Re: Problem with mobs in TOWNS

Postby H@RUKO » Wed Oct 26, 2011 12:07 pm

mcpix wrote:GM Blacksea said once in smiliar topic that he will make shops immune to dmg. IMO best solution. After that u can bring whole trains of mobs and they wont kill shops.



yea i think tht is the best solution for this... :)
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Re: Problem with mobs in TOWNS

Postby jamesphamuk » Wed Oct 26, 2011 12:53 pm

They done the same to heine! It must be gun89 with his bike!
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Re: Problem with mobs in TOWNS

Postby Ezekiel » Wed Oct 26, 2011 1:35 pm

jamesphamuk wrote:They done the same to heine! It must be gun89 with his bike!


lol... :lol:
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Re: Problem with mobs in TOWNS

Postby Artheidan » Wed Oct 26, 2011 2:13 pm

H@RUKO wrote:
mcpix wrote:GM Blacksea said once in smiliar topic that he will make shops immune to dmg. IMO best solution. After that u can bring whole trains of mobs and they wont kill shops.



yea i think tht is the best solution for this... :)


I am not so sure about it; ppl will start to make shop during siege/pvp to advance and remain immune to damage
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Re: Problem with mobs in TOWNS

Postby Kabul » Wed Oct 26, 2011 3:51 pm

common problem on RU OFF, but gms dont ban for this lol
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Re: Problem with mobs in TOWNS

Postby H@RUKO » Thu Oct 27, 2011 6:49 am

Artheidan wrote:
H@RUKO wrote:
mcpix wrote:GM Blacksea said once in smiliar topic that he will make shops immune to dmg. IMO best solution. After that u can bring whole trains of mobs and they wont kill shops.



yea i think tht is the best solution for this... :)


I am not so sure about it; ppl will start to make shop during siege/pvp to advance and remain immune to damage


so GM need make inmune shops only in towns/peaceful zone :)
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